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CopperCube Screen Shader Extension

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Devlog

  • Active Camera Update
    April 13, 2025 by SamGrady#coppercube, #ambiera
    In this update, the camera setting has been removed from the configuration, as the shader now automatically uses the active camera. This makes it easier to switch between cameras during gameplay, with... Continue reading
  • Update: Custom Texture Support for Screen Shaders
    February 20, 2025 by SamGrady
    1
    #coppercube, #ambiera, #gamedev
    You can now manually assign textures in the CopperCube editor , making it possible to use them in shaders. This allows for effects like dithering patterns, overlays, or other static textures. Now, you... Continue reading
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