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Devlog
CopperCube Screen Shader Extension
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Devlog
Active Camera Update
April 13, 2025
by
SamGrady
#coppercube, #ambiera
In this update, the camera setting has been removed from the configuration, as the shader now automatically uses the active camera. This makes it easier to switch between cameras during gameplay, with...
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Update: Custom Texture Support for Screen Shaders
February 20, 2025
by
SamGrady
1
#coppercube, #ambiera, #gamedev
You can now manually assign textures in the CopperCube editor , making it possible to use them in shaders. This allows for effects like dithering patterns, overlays, or other static textures. Now, you...
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