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CopperCube PSX Shader

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Devlog

  • Dynamic Lighting and Enhanced Dithering!
    December 17, 2024 by SamGrady
    2
    #ambiera, #coppercube, #psx
    PSX Shader Update: Now with Lighting and Improved Dithering! I’m excited to announce an important update to the PSX Shader for CopperCube. In this new version, I’ve added two key features: Dynamic... Continue reading
  • Big update on PSX Shader Fog
    August 23, 2024 by SamGrady#ambiera, #coppercube, #psx, #shader
    New Shader Version for Emulating PlayStation 1 Style Graphics The new version of the shader for emulating PlayStation 1-style graphics introduces several significant improvements aimed at simplifying... Continue reading
  • Update on PSX Shader Fog
    May 19, 2024 by SamGrady#ambiera, #coppercube, #psx
    Overview In this update, made significant improvements to our PlayStation (PSX) shader. The primary enhancement is the addition of a fog effect, which helps replicate the classic look and feel of PSX-... Continue reading
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Updated 25 days ago