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CopperCube PSX Shader
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Devlog
Dynamic Lighting and Enhanced Dithering!
December 17, 2024
by
SamGrady
2
#ambiera, #coppercube, #psx
PSX Shader Update: Now with Lighting and Improved Dithering! I’m excited to announce an important update to the PSX Shader for CopperCube. In this new version, I’ve added two key features: Dynamic...
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Big update on PSX Shader Fog
August 23, 2024
by
SamGrady
#ambiera, #coppercube, #psx, #shader
New Shader Version for Emulating PlayStation 1 Style Graphics The new version of the shader for emulating PlayStation 1-style graphics introduces several significant improvements aimed at simplifying...
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Update on PSX Shader Fog
May 19, 2024
by
SamGrady
#ambiera, #coppercube, #psx
Overview In this update, made significant improvements to our PlayStation (PSX) shader. The primary enhancement is the addition of a fog effect, which helps replicate the classic look and feel of PSX-...
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